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Chapter project: Title screen

Boss lesson, about 25 min, +100 XP

This project puts the whole chapter into one program: the title screen, the front door of Dungeon of Dawn. When it works, the game can start up with a banner, the tower, a menu and a version line. Every skill from this chapter is useful here, so review them before you start.

A title screen is too big to type in one go and hope. Build it in layers, and run the program after each one. When something breaks, you know it was the last layer. The mission has four parts: the banner, the tower, the menu and the status line. Sketch the tower with dots first, then turn each dot into a space.

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